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Entry  Tue May 21 12:39:00 2013, Enrico Conti, mac osx 10.6 
    Reply  Tue May 21 13:25:41 2013, Stefan Ritt, mac osx 10.6 
       Reply  Tue May 21 17:45:05 2013, Enrico Conti, mac osx 10.6 
    Reply  Tue May 21 13:32:13 2013, Martin Petriska, mac osx 10.6 
       Reply  Tue May 21 17:48:45 2013, Enrico Conti, mac osx 10.6 
          Reply  Tue May 21 17:51:09 2013, Stefan Ritt, mac osx 10.6 
             Reply  Tue May 21 18:30:11 2013, Enrico Conti, mac osx 10.6 
             Reply  Fri May 24 17:58:07 2013, Enrico Conti, mac osx 10.6 
                Reply  Fri May 24 18:20:14 2013, Stefan Ritt, mac osx 10.6 
                   Reply  Sat May 25 12:45:46 2013, Enrico Conti, mac osx 10.6 
Message ID: 251     Entry time: Tue May 21 17:51:09 2013     In reply to: 250     Reply to this: 252   253
Author: Stefan Ritt 
Subject: mac osx 10.6 
> > 
> > it looks like 64bit vs 32bit problem, you have to compile all libraries for the same architecture. Maybe, make clean to 
> > remove all precompiled object files .o and recompile it again. Try to compile first that simple example without wxWidgets.
> > 
> > Martin
> 
> 
> Good point, but all libraries are already compiled to 32 bits, since the laptop is running at 32 bits. Unless you mean that I
> have to convert to 64 bits, but this means to change all content of the PC, and I don't want to do this. Can the applications
> run with 32 bits or do they need 64 ? 
> 
> Thanks,
> Enrico

There is no specific reason to run it on 64 bits, so just all libraries have to match, that's all. But the original Makefile has been written for 64 bits, so it might need some 
adjustments.

/Stefan
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